Ratchet & Clank: Rift Apart was partly inspired by It’s a Wonderful Life
Ratchet & Clank: Rift Apart uses its new hero Lombax Rivet to tell a simulation story about its eponymous heroes, and the developers at Insomniac Games took inspiration from one of the best christmas movies ask his central question.
A new Variety Interviewing several creative minds who helped shape Rivet’s vision as a character reveals that It’s a Wonderful Life is an unlikely influence: the team had previously spoken out on the idea of a jump game. dimension, but what form does it take specifically? Then they started to think of Jimmy Stewart showing how everyone’s life would be different if he wasn’t there …
“What would a different dimension of Ratchet and Clank look like?” said Creative Director Marcus Smith. “And in particular, what would Ratchet’s life be like if he didn’t have a Clank?” Rather than going the ‘soap opera’ route with a story of evil twins, Smith said the team realized that “the magic about seeing alternate dimensional versions is how they are faithful to their main character.
Lead host Lindsay Thompson added that the studio also tried to figure out who Rivet is not as they began to refine her: “Despite her harsh exterior and perceived freshness, she is never cynical, somber or cruel. Sure, she might not know the best way to act in a social situation, but she certainly isn’t shy. She is on a mission for good, to protect herself and the innocent inhabitants who are tormented by Emperor Nefarious and his goons.
Discover our Ratchet & Clank: Rift Apart preview to help pass the time until you can start playing on June 11.